import type { ShapeBuildCommand } from '../buildCommands/ShapeBuildCommand'; import type { GraphicsContext } from '../GraphicsContext'; import type { GpuGraphicsContext } from '../GraphicsContextSystem'; /** * A record of shape builders, keyed by shape type. * @category scene * @advanced */ export declare const shapeBuilders: Record; /** * @param context * @param gpuContext * @internal */ export declare function buildContextBatches(context: GraphicsContext, gpuContext: GpuGraphicsContext): void;