import { ExtensionType } from '../../extensions/Extensions'; import { Matrix } from '../../maths/matrix/Matrix'; import type { System } from '../../rendering/renderers/shared/system/System'; import type { Renderer } from '../../rendering/renderers/types'; import type { Container } from './Container'; /** * The view system manages the main canvas that is attached to the DOM. * This main role is to deal with how the holding the view reference and dealing with how it is resized. * @category rendering * @internal */ export declare class RenderGroupSystem implements System { /** @ignore */ static extension: { readonly type: readonly [ExtensionType.WebGLSystem, ExtensionType.WebGPUSystem, ExtensionType.CanvasSystem]; readonly name: "renderGroup"; }; private readonly _renderer; constructor(renderer: Renderer); protected render({ container, transform }: { container: Container; transform: Matrix; }): void; destroy(): void; private _updateCachedRenderGroups; private _updateRenderGroups; private _updateRenderables; /** * @param renderGroup * @param renderPipes * @deprecated since 8.3.0 */ private _buildInstructions; }