import type { GlUniformData } from '../GlProgram'; /** * returns the uniform data from the program * @private * @param program - the webgl program * @param gl - the WebGL context * @returns {object} the uniform data for this program */ export declare function getUniformData(program: WebGLProgram, gl: WebGLRenderingContextBase): { [key: string]: GlUniformData; };